
9th July 2012, 11:37 PM
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Member
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Join Date: Jan 1970
Posts: 4,437
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Quote:
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Originally Posted by Barny
Allow me a moment to have a little bit of a gloat. It comes from researching almost every post on here, a lot of which have been archived into history. It also comes from a recent purchase of a database, of which I've been able to put to use to reinforce a couple of my systems as profitable, but moreso to bust quite a few myths of racing. I've ended up with a list of 6, different to Privateers Pareto list, wherby mine, actioned individually on any system I've trialled, has improved the POT. I'll say that again ..... I have a list of 6 filters, each of which applied individually will improve the POT of any system, sometimes dramatically (eg; from a lowly 6% to 91.25% ..... I think I've posted this fact before).
Now the rub is this ..... each of these 6 filters applied together in their entirety show a POT of 21.3% which is ABSOLUTELY REMARKABLE when you think about the fact that these filters aren't really in Sync with each other. Another myth exploded, and actually one of mine.
Forever, I thought a decent system had to have a sound base and then filters that complemented each other filter, in sync, and in sync with the base. Apparenty not.
The Pareto thread shows that decent filters do not have to correlate or be in sync with each other.
I'd like to thank the originator of this thread ..... My 6 filters are oh so different to Privateers and in keeping with my theme, are outside the square, but the proof of the pudding has been the extensive testing, and realisation that there are single filters which will improve any system.
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I don't want to turn this into an ad for the database, but suffice to say as Barny has found and many others, there are so many myths that can be busted when you run them across years of racing data.
Finding what filters impact profit rather than just strike rate filters is crucial to having an edge in this game.
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